Pre-Alpha Release v0.0.0.8


# General

- added new request - loose cats=

- added windowed/full screen mode to options

- can only pick up luggage from passenger if they have a luggage request

- passengers now wake up when being flung via turbulence

- fixed some collision issues with cart and issues with not being able to move it when you should

- reduced passenger bump threshold so they should be able to squeeze by each other a bit better

# Controls

- added mouse mappings

- interact and pickup have been combined into the same button

# Networking

- pickup now works over network

- managers are now stored on server

# Visual

- updated sleeping vfx to hopefully be more visible

- action bar now visible in main menu

- door will now no longer highlight if you are unable to close it due to not being inside the plane far enough

- new wind visuals

- added empty cup to trash visuals

- added multiplier lost visual for clarity

- player indicator hidden while sitting

- disabled coffee pot pickup label

# Balance

- Spring 1-5 will now have a maximum simultaneous requests count of 1, for spring 6-20, it will increase to 2, and all days after will be 3. all counts increase by 1 for co-op play

- reverted 30 second flight length reduction (i.e. increased flight length by 30 seconds across the board)

- increased setup time from 45 to 60 seconds

- slightly increased dog chance on normal days and moderately increased dog chance on dogshow day

- reduced frequency of bathroom fires

- reduced plane capacity for 2 row planes

- reduced menu check chance even further to increase chance of other "sillier" requests

- increased dog, stinky, and smoking/fire chance

- increased combo multioplier max time from 8>12 seconds

- should no longer receive new requests 6 seconds before landing.
    - this should help feeling overwhelmed during prepare for landing phase

# Bug Fixes

- fixed a bug that should prevent passengers from getting stuck in navigation between back door and last row seats

- fixed bug where master slider wasnt working properly

- fixed a bug where passengers could get stuck in the boarding process by requesting the same boarding task twice usually by being bumped into after passing through the hitbox

- fixed a bug where the time between boarding complete and jetbridge moving would allow you to get on jetbridge and be softlocked off of plane

- fixed a bug where falling luggage could make passengers forget about lost dog request causing soft lock

- fixed a softlock where you could pick up the dog but not be able to reach the passenger that needed it. you can now drop animals

- fixed a bug where you could push passengers with a seat request all the way to their seat and they'd sit down, breaking their request

- reach and hold cart buttons now show correctly on controller diagram

- fixed a bug where FAA violation count always said "x0"

- fixed a bug where players could get pushed through the cart and end up on top of it

- fixed a bug where walking with an insert open in cart would cause it to rotate sideways

- fixed a bug where stuff falling out of cart insert would cause it to fall through floor

- fixed a bug that caused characters to get stuck in walking anim if sitting action happens while walking

- fixed a bug where sometimes the tutorial juice insert could spawn in an overhead bin

- fixed bug in main menu where sometimes the removeplayer button would be missing

- fixed bu where new medal sound would play before new medal was actually achieved (at 0 points)

- fixed a bug where hitting a passenger with the cart would snap their position to their seat

- fixed bug where falling luggage couldnt be placed back in same overhead bin spot

- fixed bug where players were faster at start of game until they bumped into someone

Files

Uh Oh Airlines 0.0.0.8 itch.zip 722 MB
37 days ago

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