Pre-Alpha Release v0.0.0.7


# General

- Upgraded to UE 5.5.1

- new player model

- replaced color picker plugin with a new system integrated solution (Rama)

- cart can now hit passengers and cause them to get hurt

- bathroom and back door locations swapped. this should help with backups in back galley

- added control rempapping

- ~~added DS4 support (still no updated keymaps yet)~~

- can now move medkit and barf bag cabinets to any spot. size is now the same as the rest of the cabinets

- can now drag passengers and move them around

- new "request type" - passengers can now try to open the boarding door and end the flight immediately

- new "request type" - passengers will start arguments

- sometimes passengers now get flung around during turbulence

- added barf spread sound

- added flies to stink vfx

- dog poop

- bathroom can now get stinky and overflow again

    - overflow will now only happen if there are 2 bathrooms

- slightly increased size of queue check sphere to prevent passengers from squirming around others

- fire extinguisher can now be used to clear music request

- fire extinguisher can now be used to clear music request

- passengers can now only make requests while sitting

- player now rotates to look at insert when opening

- reduced size of bump sphere
- fire extinguisher and holder can now no longer catch on fire

- passengers should now leave bathroom even if path to seat is blocked

- sodas now have a chance to explode. passengers will not accept it

- passengers should now get flung by turbulence over time instead of all at once

- boarding door close time reduced from 5s>2.5s

- fire now triggers an alarm

# Visual

- new end screen
- new flight end animation

- new pause menu

- added graphics scalability settings

- added procedural head turning to passengers

    - they will now occasionally look as players as they walk by/get close

    - they also will randomly look around every once in a while

- coffee pot stops steaming when empty

- fire extinguisher no longer stays lit blue when holding

- gained a ton of perforance on higher end devices (110 -> 170) during normal gameplay by disabling redraw on seat widget comiponent

- passengers now emote when happy and sad

- camera spring arm angle from -50 to -55 degrees

- reduced saturation of plane exterior and increased contrast of plane interior

- desaturated passenger clothing

- desaturated luggage

- fixed oven door opening pivot

- new main menu

- new pause menu UI

- increased runwalk animation speed

- new cursor

- added new idle break anims

- added new call animations

- new calendar special day icon

- new kb and gamepad icons

- fire should now be more visible across all meshes

- reduced turbulence passenger fling strength

- added color coding to inserts

- new request icons

# Balance

- max patience in first 7 days increased from 30s>45s

- reduced max simultaneous requests max from 5 to 4

- bathroom now has a max queue length of 2

- increased smoking and phone fire chance by 2x

- reduced bathroom chance slightly

- increased fire spread time from 7s>10s

- reduced interact time of tech panel from 3s>2s

- picking up trash now resets multiplier time

- slightly reduced sleep chance

- reduced passenger request cooldown from 15s > 10s

- slightly increased stinky chance

# Optimizations

- updated clouds to use custom movement logic instead of projectile movement comp to reduce overhead

- disabled collision and fixed bug that caused framerate drops on takeoff

- moved all cloud logic to tick during physics

- Disabled Nanite

- game mode now only ticks every 0.05s

- disabled unnecessary ticks on some actors

    - overhead bin

    - cabinet placements

    - bathroom and boarding queue manager

- default graphics settings are now set on save game creation

# Bug Fixes

- reworked some passenger pathfinding logic - passengers should now get stuck much less often

- fixed a bug where some menus would sometimes lose focus on gamepad

- reduced size of trash hitbox to better align with the size

- fixed a bug where if there were two seat requests, you wouldnt be able to resolve one of them - can now only have one seat request at a time

- fixed a bug where passengers could be at their seat before it would accept them to sit, and would get stuck standing forever

- fixed a bug that caused screen tearing when request was completed

- fixed a bug where if barf spread wasnt triggered, it never would

- fixed a bug where spreading barf would create multiples instead of just one per instance

- fixed a bug where deterministic randomness was not working properly

- fixed some navigation bugs in the main menu

- fixed a bug that allowed players to step up onto inserts in cart and then eventually up onto cart

- added box collision and removed capsule collision from insert mesh

- fixed a bug that caused player to rotate slightly after placing a counter

- fixed a bug where you couldnt pick up the oven and move it

- fixed a bug in main menu that caused navigation from "Add player"button to be busted

- fixed an oven bug where you could pick up the oven at times you shouldnt be able to

- fixed a bug that caused seat check to not trigger

- fixed a bug that caused hair to fall off during simulation of physics

- fixed a bug where you could add more than 2 palyers to game

- resolved navigation bugs in main menu and options

- fixed a bug where trash tutorial tasks had the wrong keybinds

- fixed bug where pilots could request during takeoff

- fixed a bug where entering the options from the main menu caused the main menu not to work when returned

- fixed a bug where post order patience was only 20 seconds

- fixed a bug whre missing a seat request due to timeout would cause the request to break

- fixed a bug where some objects would stay highlighted in hand

- fixed a bug where both toilets could overflow causing no bathrooms to work

- fixed a small visual bug in medal progress bars where 100% still didnt show full bar

- disabled ability to take things from other flight attendants

- fixed a bug where the main menu add player option would stll be visible if you started a day and then left to the menu

- fixed a bug where 3+ players could be added to game

Files

UOA 0.0.0.7 itch.zip 697 MB
54 days ago

Get Uh Oh Airlines itch.io demo

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