Pre-Alpha Release v0.0.0.7




# General
- Upgraded to UE 5.5.1
- new player model
- replaced color picker plugin with a new system integrated solution (Rama)
- cart can now hit passengers and cause them to get hurt
- bathroom and back door locations swapped. this should help with backups in back galley
- added control rempapping
- ~~added DS4 support (still no updated keymaps yet)~~
- can now move medkit and barf bag cabinets to any spot. size is now the same as the rest of the cabinets
- can now drag passengers and move them around
- new "request type" - passengers can now try to open the boarding door and end the flight immediately
- new "request type" - passengers will start arguments
- sometimes passengers now get flung around during turbulence
- added barf spread sound
- added flies to stink vfx
- dog poop
- bathroom can now get stinky and overflow again
- overflow will now only happen if there are 2 bathrooms
- slightly increased size of queue check sphere to prevent passengers from squirming around others
- fire extinguisher can now be used to clear music request
- fire extinguisher can now be used to clear music request
- passengers can now only make requests while sitting
- player now rotates to look at insert when opening
- reduced size of bump sphere
- fire extinguisher and holder can now no longer catch on fire
- passengers should now leave bathroom even if path to seat is blocked
- sodas now have a chance to explode. passengers will not accept it
- passengers should now get flung by turbulence over time instead of all at once
- boarding door close time reduced from 5s>2.5s
- fire now triggers an alarm
# Visual
- new end screen
- new flight end animation
- new pause menu
- added graphics scalability settings
- added procedural head turning to passengers
- they will now occasionally look as players as they walk by/get close
- they also will randomly look around every once in a while
- coffee pot stops steaming when empty
- fire extinguisher no longer stays lit blue when holding
- gained a ton of perforance on higher end devices (110 -> 170) during normal gameplay by disabling redraw on seat widget comiponent
- passengers now emote when happy and sad
- camera spring arm angle from -50 to -55 degrees
- reduced saturation of plane exterior and increased contrast of plane interior
- desaturated passenger clothing
- desaturated luggage
- fixed oven door opening pivot
- new main menu
- new pause menu UI
- increased runwalk animation speed
- new cursor
- added new idle break anims
- added new call animations
- new calendar special day icon
- new kb and gamepad icons
- fire should now be more visible across all meshes
- reduced turbulence passenger fling strength
- added color coding to inserts
- new request icons
# Balance
- max patience in first 7 days increased from 30s>45s
- reduced max simultaneous requests max from 5 to 4
- bathroom now has a max queue length of 2
- increased smoking and phone fire chance by 2x
- reduced bathroom chance slightly
- increased fire spread time from 7s>10s
- reduced interact time of tech panel from 3s>2s
- picking up trash now resets multiplier time
- slightly reduced sleep chance
- reduced passenger request cooldown from 15s > 10s
- slightly increased stinky chance
# Optimizations
- updated clouds to use custom movement logic instead of projectile movement comp to reduce overhead
- disabled collision and fixed bug that caused framerate drops on takeoff
- moved all cloud logic to tick during physics
- Disabled Nanite
- game mode now only ticks every 0.05s
- disabled unnecessary ticks on some actors
- overhead bin
- cabinet placements
- bathroom and boarding queue manager
- default graphics settings are now set on save game creation
# Bug Fixes
- reworked some passenger pathfinding logic - passengers should now get stuck much less often
- fixed a bug where some menus would sometimes lose focus on gamepad
- reduced size of trash hitbox to better align with the size
- fixed a bug where if there were two seat requests, you wouldnt be able to resolve one of them - can now only have one seat request at a time
- fixed a bug where passengers could be at their seat before it would accept them to sit, and would get stuck standing forever
- fixed a bug that caused screen tearing when request was completed
- fixed a bug where if barf spread wasnt triggered, it never would
- fixed a bug where spreading barf would create multiples instead of just one per instance
- fixed a bug where deterministic randomness was not working properly
- fixed some navigation bugs in the main menu
- fixed a bug that allowed players to step up onto inserts in cart and then eventually up onto cart
- added box collision and removed capsule collision from insert mesh
- fixed a bug that caused player to rotate slightly after placing a counter
- fixed a bug where you couldnt pick up the oven and move it
- fixed a bug in main menu that caused navigation from "Add player"button to be busted
- fixed an oven bug where you could pick up the oven at times you shouldnt be able to
- fixed a bug that caused seat check to not trigger
- fixed a bug that caused hair to fall off during simulation of physics
- fixed a bug where you could add more than 2 palyers to game
- resolved navigation bugs in main menu and options
- fixed a bug where trash tutorial tasks had the wrong keybinds
- fixed bug where pilots could request during takeoff
- fixed a bug where entering the options from the main menu caused the main menu not to work when returned
- fixed a bug where post order patience was only 20 seconds
- fixed a bug whre missing a seat request due to timeout would cause the request to break
- fixed a bug where some objects would stay highlighted in hand
- fixed a bug where both toilets could overflow causing no bathrooms to work
- fixed a small visual bug in medal progress bars where 100% still didnt show full bar
- disabled ability to take things from other flight attendants
- fixed a bug where the main menu add player option would stll be visible if you started a day and then left to the menu
- fixed a bug where 3+ players could be added to game
Files
Get Uh Oh Airlines itch.io demo
Uh Oh Airlines itch.io demo
Silly, casual flight attendant simulator
Status | In development |
Author | bomasgames |
Genre | Simulation |
Tags | airplane, Casual, Cute, flight-attendant, Local Co-Op, Management, overcooked, plateup, silly, simulator |
Languages | English |
More posts
- Alpha Release v0.0.1.13 days ago
- Alpha Release v0.0.114 days ago
- Pre-Alpha Release v0.0.0.922 days ago
- Pre-Alpha Release v0.0.0.841 days ago
- Pre-Alpha Release v0.0.0.7.350 days ago
- Pre-Alpha Release v0.0.0.7.252 days ago
- Pre-Alpha Release v0.0.0.6 and 0.0.0.6.192 days ago
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